After that though, you could consider a lands-matter sub-theme, playing multiple lands a turn to stack up the triggers
This week Im swimming in the rare end of the pool with a really cool new tribal legend: Magda, Brazen Outlaw
Draft Since we're drafting two packs of Aether Revolt and one pack of Kaladesh , an eight-person draft will, on average, contain the following numbers of copies of cards at each rarity: Aether Revolt : 2.29 copies of a given Common, 0.80 copies of a given Uncommon, 0.33 copies of a given Rare, and 0.17 copies of a given Mythic
Unfortunately, because human-driven factory error cards are almost always the same across the board for a given set (save for a couple of small exceptions), these cards hardly ever drive a premium
It could outright kill your opponent, and many of the best decks used that as their primary way to win, trading life totals while they were at zero due to City of Brass